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Virtual world co., Multiverse, raises $850,000 more in debt

Multiverse, a Mountain View company that builds virtual worlds for companies and individuals, said it has raised $850,000 in convertible debt from unnamed angel investors as it searches to raise a...

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Watch out, Disney, Fantage doubles its growth for kids virtual world

Virtual worlds for kids have been volatile during the recession. Some have come and gone. Some have declined. So it’s worth noting that Fantage, a virtual world for kids who like playing games and...

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IMVU shifts from virtual world to social games

In a major strategic pivot, IMVU is shifting away from its virtual world roots to social games and entertainment. In doing so, it is swimming in the same stream as companies that are adapting their...

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Social entertainment world IMVU expands to Europe

Social entertainment firm IMVU is launching a big expansion in Europe today as it unveils new versions in seven languages. With IMVU, users create their own 3D character, or avatar, and can then meet...

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FunGoPlay launches virtual-world sports, real-world sports gear for kids

FunGoPlay is announcing today it is creating a sports virtual world for kids — a tough bet because virtual words are on the wane. But it is also partnering with toy maker EB Brands to create related...

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Is your avatar hot or not? Blue Mars iPhone app will let others vote

The Hot or Not web site was an early web sensation when it debuted in 2000, letting you rate how attractive women or men were with a simple voting system. Now Avatar Reality, the maker of the Blue Mars...

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Dutch firm Eccky grows a new virtual game world for kids

Virtual worlds for kids are kind of out of fashion among entrepreneurs. Big companies such as Disney own a lot of the market with game worlds such as Club Penguin. But Eccky has carved out a nice space...

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Sony’s new version of PlayStation Home virtual world goes live Wednesday

Sony’s PlayStation Home virtual world for PlayStation 3 gamers will get a makeover tonight and re-open Wednesday morning. Version 1.5 of PlayStation Home will introduce new technologies that...

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Linden Lab grabs its second life with creativity games

Linden Lab is best known as the creator of Second Life, the virtual world that set off a craze for virtual worlds and survived an era of vast overhyping. But under its new chief executive, Rod Humble...

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Oculus exec: Massively multiplayer universes coming to VR ‘beyond a shadow of...

EXCLUSIVE: AUSTIN, Texas — Massively multiplayer virtual worlds are coming to Oculus. From the beginning, it seemed obvious that a well-funded virtual reality system like Oculus was a natural platform...

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Virtual worlds recede, but Second Life keeps growing

Virtual worlds, those fully-formed, three-dimensional renderings of the real world, are waning as apps take off on social networks and mobile phones. But the mother of the virtual-world craze, Second...

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Woozworld raises $3M to expand virtual world for tweens

Woozworld has raised $3 million in a first round of funding for a tween-focused virtual world. The Montreal-based company is spinning off from parent Tribal Nova so that it can concentrate on building...

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Sony’s alliance with Codename to generate new games for Sony Home virtual world

Sony is announcing a deal with indie video-game label Codename to bring a series of independently developed social video games to the Sony Home virtual world on the PlayStation 3. Codename will work...

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Next Island launches its time traveler’s virtual world

After more than 2.5 years in the making, Next Island is quietly launching its ambitious virtual world with a time travel theme. The brainchild of serial entrepreneur David Post, the new world is now...

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Linden Lab gets second new CEO of the year for Second Life

Linden Lab, creator of the Second Life virtual world, has hired Rod Humble as its new chief executive. Humble is a veteran of Electronic Arts, where he served as executive vice president for the EA...

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DEMO: Next Island opens time travel for its virtual world

Next Island is one of 53 companies chosen by VentureBeat to launch at the DEMO Spring 2011 event taking place this week in Palm Desert, Calif. After our selection, the companies pay a fee to present....

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Intel and Nokia launch joint research on mobile 3D virtual worlds

Smartphones have barely entered the 3D age, but Nokia and Intel are already racing ahead to do research on enabling 3D virtual worlds on mobile computing platforms. The two companies are announcing...

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Sococo builds a virtual world for real work

How do you bring a radically distributed workforce together and meld it into a single, unified team? If you’re Sococo — short for social communication company — you create a virtual world, with virtual...

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Disney takes its Club Penguin virtual world to the iPad

After years of preparation, Disney is launching its Club Penguin virtual world on the iPad today as a subscription service. The move is another sign that huge brands are adapting to the fast-changing...

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Blue Mars Lite takes 3D avatars to Google Street View

Virtual worlds have had a tough time adapting to the popularity of social networks. Blue Mars, a gorgeous 3D virtual world created by Avatar Reality, has failed to catch a mass audience since it...

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Sony redesigns PlayStation Home as a social gaming hub

Sony is showing off a major redesign of PlayStation Home. The site originally launched in 2008 as a virtual world and is now becoming a hub for social gaming. The redesign is aimed at jumping on the...

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